REACTIVE PHYSICS

Matter.js audio-reactive simulation

Gravity
1.00
Friction
0.100
Bounciness
0.50
Time Scale
1.00x
Bodies
0
Active physics objects
Bass 0%
Heavy Gravity
Mid 0%
Explosion
Low-Mid 0%
Inverse G
Sub 0%
Low Friction
How it works
  • • Drag bodies with your mouse
  • • Bass → Heavy gravity drop
  • • Mid → Explosion forces
  • • Low-mid → Float upward
  • • Sub-bass → Slippery friction
Energy
0%